Wednesday, 28 March 2012

Day sixty-four!

Picked through the bard's college for interesting books, ingredients, food, and anything valuable nobody would miss. Swapped the loot for potion ingredients, sold the potions I made, made more money. Off to sort their problem out.

Go into the hall of the dead, then to catacombs, find her, kill her, bring back remains. Simples.

Nyothing is ever simple. Draugr in dark corners, draugr with spells, VAMPIRE NYECROMANCERS, and that damn spellcaster trick, combined with freezing my boots to the damn floor.
And then a horde of draugr.
And a room full of draugr and vampires that animate as I'm looting them. Joke's on you, ladies, I stole your clothes right off you while you were sleeping. And your weapons.

And then the queen herself tries to kill me. FUS RO DAH and stab her a few times, then she went down. Took the skull, wandered through to the exit, with a last couple of draugr on the way.

Wait, where am I NYOW?

Ugh. Wandering back along the coast, gotta go back the long way now.

Oh, hey, is that a door? Looks like a shortcut to me! Through the door, up some steps, and I'm in Solitude again. Off to turn in the skull and the quest, and see if I can buy property yet. That house looks nice...

YES. I am able to buy property!
And after a brief consultation with the jarl-ess and buying the house, I'm now a thane. Apparently I've helped a bunch of people out already.

ALL HAIL SKORPY, THANE OF SOLITUDE!
And Whiterun. And Morthal. I wonder if I can get to be thane of Markarth and Riften, too? Maybe Dawnstar and Winterhold and Windhelm, too.
Not even BEEN to Falkreath yet, though. Maybe I should.

Off to visit my new house. Proudspire Manor.

It's pretty big. Glad I had it decorated, too. I have my own alchemy table and arcane enchanter, a whackload of storage on shelves, weapon racks, display plaques, bookshelves like crazy, a big four-poster double bed, a big kitchen, THREE FLOORS, two entrances, armour dummies to hold my spare armour pieces...
I love it! And it even comes with a new housecarl. Hello new housecarl. I'd love to take you with me, but Lydia's already established.

This place is way fancier than my little place in Whiterun, but the location's nyot really good. Nyot central enough for skyrim, but handy for markarth, I guess. And it's not as home-y.
I mean, for 30,000 septims, it BETTER be fancy. Just not home, really. Plus, it doesn't have my stash of smithing materials or skooma or alchemy ingredients.
Or the slowly-increasing pile of daedra hearts. Squishy, but it'll be so useful when I get around to making daedric stuff for me and lydia.

Day sixty-three.

Found a handcart, dragged my stuff to the gates, then was forced to abandon it by the guards. Unloaded stuff onto shopkeepers, handed the book to the bard.

Apparently it's incomplete, so I made up some story about King Olaf being Numinex in human form, and being a devious bastard and all that stuff. Went with him to present it to the jarl, who lapped it up like a a cub with a saucer of milk.
Then took the opportunity to talk to Falk Firebeard, who said I had to go finish the damn job. Wolf queen wasn't stopped, go talk to the priest, sort things out, yadda yadda.

Back to the bard college for the ceremony, hung around until sundown, then stood to watch the burning before officially becoming a bad. Spiced wine and sweet sugary things and meat pies aplenty. And a sneaky skooma after sneaking away from the crowd.
Off to the tavern for a nyap, then I'll sort out their wolf problem.

Day sixty-two.

Up bright and early. I have SO MUCH skooma, so I stashed a bunch in the chest beside the bed.

Traded some stuff, then wandered off to go sort stuff out for the day. Didn't slay the dragon on the way down, because I checked the map and it's actually pretty close to where I'm going.

Aha. A cave. Peering inside, I see evidence of falmer. Check it on the way back.

Horn dropped, yanked all the offerings at the shrine. After a bit of thought, I left a spare elven bow there to replace them. I think Talos might appreciate that a bit more than a bunch of food and alchemical ingredients.
On to the cave!

Yup, falmer alright. And skeevers, and chaorus. I hate those things.
SO MANY MUSHROOMS. And chaorus eggs!

Suddenly, dwarven ruins. Scoooore~

Not much of them. Just a couple of rooms, some corridors, and a centurion. Killed it, took the scrap, headed off to slay the dragon.

Frost dragon! Sleeping on a wall! Arrowed it a few times, then it landed to frost at me. So I stabbed it in the eye with my sword. Word wall was a whole shout to throw my voice.
Why is there a horse out here with a dead bandit in front of it?  Was that horse EATING him? I really don't trust horses.

Back to town, trade the loot, stash what I want to stash, then I think I'll fetch stuff for the bards. King Olaf's song, I think. And I need to hit up solitude ANYWAY, because the courier found me and handed me a letter, saying to go see the steward.
For some reason, he was running around in a loincloth. Not that I mind the view, but WHY, man? WHY? You'll freeze to death!

Off to those ruiny things the bards want raided, by way of some bandits there's a bounty on. They're nearby, so I may as well.

Oooh, nyord ruin. Poked around, slayed some draugr, picked up another word of Elemental Fury, and then fell in a trapdoor. Apparently some nyecromancer's been luring adventurers in with an empty chest and experimenting on them.
Idiot didn't lock the door, so I let myself out and stabbed him midway through his waffling. Then took his stuff and left.

Is that a dragon out there? Oh crap it is. Let's go investigate.

Crap, skeletons. And the dragon heard the fighting and is taking a crack at me.

That was hard. It was an elder dragon, apparently. Got another word, too! Another word of Elemental Fury! And there was a dragon priest, with that always-annoying mage trick of retreating while firing off fireballs from a staff. I steered him into a wall and Lydia, then caught up and attacked.

On to the tomb!

Oy. There's a ghost leading me through the place. Small maze, some decent loot, and a dragon claw! Ruby, this one. Okay, through the maze, and apparently this ghost is re-enacting his initial entry, because THE FIGHT IS STILL THERE. HE WON, BUT THE DAMNED DRAUGR ARE STILL BLOODY THERE.
Between the three of us, the fight got done pretty fast. FUS RO DAHed him into a corner, then we just gathered around and hit him until he stopped moving. Wave after wave of draugr. Lots of loot, too.

Aha! Found the book! And that sealed door is open, and leads to a puzzle door. A JAMMED PUZZLE DOOR. Wonderful. Stupid ancient nyords.
Picked up a hammer from one of the draugr, and pounded on the door for a bit. Managed to unjam it. Wolf eagle wolf.

WORD WALL. Some more draugr, and another word to go with WULD!

Okay, out into the night, and I've no idea where I am. The cave's only over there, though...

Stupid bandits, lots of mushrooms, this pack is heavy. Even after I dropped the hammer for unjamming the door. I was reduced to drinking a strength potion and running like crazy.

Day sixty-one.

Okay, hit up the potion store for potions and selling the ones I made, then the khajiit caravan on the way out to get all the septims I spent back. Then south.

So cold up here. I keep losing the road.

Hey, look, a fort. And, yup, it's full of bandits. What a surprise.

Cleared it out. And the tavern next to it that the bandits had invaded. And the other bit of the fort. Looted everything worth taking, and headed off down the road.

Oh, hey, look. A giant. That's the one I'm meant to kill, too! Shot him a few times with my bow, down he went. Some good loot on him, too. I even got some mammoth cheese. It smells kinda funky.

GREEN. FINALLY. Oh, grass, how I missed you. Even though it's dark and still cold.

Argh. Crazy jester needs a wheel fixed. Talked the farmer he'd broken down near to into helping him out. Hopefully, this won't bite me in the ass.

So dark. Finally got into whiterun just before midnight. Nyaptime...

Saturday, 24 March 2012

Day sixty!

SO COLD OUT HERE. So hard to nyavigate.

Thyalmor are dicks.

Finally found it! Pirates are dumb and ignorant, and don't nyotice arrows until it's too late. Also, they seem to spill oil all over the place. And see leaping off a cliff into water as a way to escape archers.
Messed up pretty amusingly, though. Shouted WULD instead of FUS RO DAH, and instead of hurling a couple of pirates off the cliff, I hurled MYSELF off it. Damn near broke my leg. Probably would have if their ship hadn't been half-rotten and given under me.
Found the amulet, and their forge, and took all their stuff that was worth carrying out. Improved their armour with the hides they had laying around, smelted some ore, and set out for dawnstar.
Also, turns out they were pirates and not just bandits. Their ships were just trapped in a big cave by a cave-in. Still stupid.

Found another boat. Full of pirates. Killed them all, took their stuff, etc. The usual. These ones were slightly better on the uptake, apart from their first mate. Snuck up behind him and stabbed him.

Cold water is cold.

Also, horkers have a mean temper, taste nasty unless stewed, and are hard to hurt with a sword. Stupid nyord wildlife.

Found the swamps, followed the route I took last time I went this way.

Arrived in dawnstar late, handed over the amulet, did some trading. Went to the inn for a nyap. Barmaid starting singing my theme tune. Always good. Do potions and trading in the morning, then head for whiterun. Meant to drop the horn near there anyway, and have to deposit some metals and dragon parts at home.
Maybe I'll go dragon hunting on the way there. I need more scales, after all.

Day fifty-nyine!

Okay. Was randomly insulted by an elf woman in the street. Instead of Shouting at her and tearing her throat out, I was good and simply asked her what was wrong with my armour MADE OF DRAGONS.
Of course, I dropped that I was going to the palace, and she offered me a free set of clothes AND some coin if I wore one of the Radiant Raiment's outfits. I agreed; fashion can be tolerated for septims.

The Jarl-ess seemed to like it.

Off to the cave.

Found an altar on the way, which spoke to me. Said I should go turn on a beacon, then clear the temple out. Sure thing, voice in my head! I'll get right to that!
Found a word wall, nearby, though. Air, for Elemental Fury. No idea.
Oh, and bandits. Looted their stuff after killing them. Swords of sparks hurt, but easily countered by hanging back and casting Firebolt.

By the gods, it's full of nyecromancers. And, apparently, a castle. What. Oh, and they're trying to summon a daedra of some sort. WONDERFUL. Killed them all, and their draugr. Stopped the ritual. Stole their book and their robes.

On returning to the city, I checked in on the clothing store. Claimed my reward, invested it in them, got it back trading them loot.
The Jarl-ess also asked me to deliver a horn for her. Can't have her getting too horny now, can we? Hur hur hur.
Talked the steward into giving me the key for the pelagius wing, went to check it out.

What. The hell. Was that.
Okay. I arrived in this garden sort of place, with a big table and a couple of guys. My pack and gear were gone, replaced with fancy clothing. After a brief chat, it turned out the madman's 'master' was Sheogorath, the Mad God. No, seriously. That's what he claimed. He gave me a staff and told me to go sort out Pelagius' brain.
So, I went off and performed brain surgery on a dead man with a staff that changed things into things. Whole lot of walking around zapping things with it before I was let out back into the palace. I got to keep the staff, though. Yay. It'll look good on my wall, when I get more plaques.

Hit up the shops, nyapped, and set off dark and early for the cave to get the khajiit caravan guard's amulet back.

Day fifty-eight!

Out into the wilds again. After some shopping. Offload more loot.

Remembered how to make fondue. Moon sugar, ale, and eldar cheeeese.

Returned his bow. 'I don't have much to give you'? Bag of flawless gems. What?

Took the coach to solitude, check out Wolfskull Cave over there.

Day fifty-seven!

Onwards and upwards. Long slog up to ivarstead, using the alternate approach I found last time. Got in, handed in the bear asses to mill lady in the tavern, nyapped a short while. Not really tired.

Onwards to the nyirnroot farm, then on to riften!

Imperial camp again. Then a dragon attacked them, so I took it down for the soul and parts. Maybe I can haz moar boots.

Stuff all handed in. Found a spriggan on the way to riften, with lots of animals. Took it out pretty fast. Invested in the blacksmith when I arrived, got training in light armour, and set about finding Vex.

Turns out the odd gems I've found are fancy bits of a fancy crown. Find the set, get a prize!

Found the farmer's bow. Return it tomorrow, late now.

Day fifty-six.

I think I need to clear up some stuff in riften. Also, that bed is SO comfy.

Maybe get hold of some spellbooks before I go anywhere? I want to cast fireball, dammit.

Nyo fireball, but I got a good amount of training.

Anyway. To riften, via whiterun to pick up all the supplies, and get some trade goods sorted out.

Arrived about midday, stopped at home for lunch.

Boots of silent movement? GREAT for Lydia. IDEAL. I'll go disenchant them, then I can have all the pairs I want. Gotta slay a dragon before I make mine, though. Need more scales.

Damn court mage. 'If you've got the aptitude, you should join the mage's college in winterhold.'
DON'T YOU KNYOW WHO I AM? I'M THE MOTHERLICKING ARCHMAGE!

Off for a quest-finishing run. Whee.

Eschewed the shortcut; it's not much shorter, and there's a Nyord ruin I want to check out.

Bandits, with a fancy necklace and a dangerous amount of damage because of it. And a dead redguard woman wanting said necklace back, according to her note.

Bears, skeevers, cats, wolves, the usual.

Khajiit thief! Play up to the stereotypes, why don't you. Idiot bought the 'do I look like I have any valuables' line I fed him. Didn't see the swords, dragon armour, arrows, or magic items. Or decided not to bother after he did.

Tomb!

There's a guy inside claiming there's a nyecromancer trying to do stuff with his family's corpses. Oh nyoes. He offered me coin to help, so I agreed. Nyot like I wasn't going in there anyway.

Lots of draugr. Slight rebuke over looting stuff, but I WAS saving the place.

Blocked door, going around.

Lots and lots of draugr. No wonder his aunt died by the barred door.

BIG chamber. Say, he looks elfy, is that the nyecromancer?
Dead nyecromancer! Two arrows to the head from out of nyowhere. Then lots of draugr again. Arrowed a few, but waded in and sworded the rest to save the young nyord man. He's kinda cute. Good with a blade, too.

Loooooot~

And it's gone midnight. Whoops.

Day fifty-five.

Arrived in Winterhold just after shop opening time, to offload some of this loot.

Birna's wandering around, not tending shop. Unprofessional! Ah, there she is. Invested in her, sold off some loot.

Oh crap. Barrier around the college. Not good.

Staff sucks magical power like a... Sucky thing.

Took out mister thyalmor pretty quick. Reversed the eye with the staff, sworded him a few times. Psijic order nicked the eye for our safety. Probably for the best.

Also, I'm now the arch-mage. PAWSOME. I get his fancy room and everything!

SUCH a hoarder. Took everything of value, made potions with what I could, had a nice meal, and slept for a bit.

Day fifty-four!

Headed out, then had to turn back. Khajiit caravan outside. Got to offload more stuff to them!

Unloaded the last of the bows and some potions. More skooma, better gloves of smithing, and a few healing potions.

Labyrinthian! Ghost of the archmage and a few others... I heard he'd been here before. Maybe this was him as an apprentice, sneaking in?

A skeletal dragon, surrounded by skeleton mages and archers. And no Lydia backup, because she was on the other side of a door. Was forced to run around smacking the dragon, taking skeletons out with firebolts.

The ghosts lost someone to the dragon, and they're trapped. Unprofessional!

A magic-draining draugr. I guess this WOULD be a challenge to a mage.
Good thing I'm not a pure page, huh? Shouted it off the ledge.

Oh, okay. It's a mysterious magicka-draining force, that LOOKED like it was from a draugr.

Don't you FUS RO DAH me. I'm the motherlicking dragonborn, and I'll Shout it right back.

Spectral draugr with spectrap weapons? Those will look great on my wall.

More spectral draugr.

A word wall! Slow time? What? Odd.

Big chamber, magical sphere, figures pumping magic into it? Take the figures out first, I'm guessing.

The figures went down easy, two arrows each. The thing they were containing, less so. A good few sword blows to get it down.

Those two were the last of Saren's friends? That he'd bound there to keep that contained. Ugh. Despicable.

Okay, thalmor sent to gank me. Yeah, right. And I know all about the mage trick of backpedalling while casting spells. FUS RO DAH sent him flying, killed him before he stood up. Simples.

Long walk back to the college.

Thursday, 22 March 2012

Day fifty-three!

Off to invest in the fletcher and blacksmith.

Okay. That's sorted. Off back to whiterun; invest in business there, and prepare for the trip to Labyrinthian.

Well. An errand first. Sorted out the spiced wine shipment in solitude, got a couple of bottles for my trouble.

Morthal! A little shopping here, maybe invest in their alchemist?
And some potioning.
SHE HAS SKOOMA.

DRAGON

Staff of fireballs!
Dragon bits!

Whiterun invested in. Got all my money back, finished off the dwarven metal, and starting on the dragon armour I want. I think I figured out how...

Had just enough scale for a full set and shield, and more than enough bone to improve it. Now to enchant it!

Nyaptime. I accomplished a LOT today. I earned it.

Day fifty-two!

Finally. Sold off whatever I could, then headed off for the High Gate Ruins. Short walk from here.

Whoops. Sorry, nyord lady. I thought you were a bandit. Here, hold VERY still while I pull that arrow out from between your shoulders. That was a nice shot though, wasn't it?
Is that charred skeever hide?
And a dagger? Mine nyow~

Okay, you want help finding a scroll the guy in here's apparently got? Sure, you can tag along. Stay out the way of the blades and spells, don't touch anything, and step exactly where I step.

That was pretty easy. The guy whose tomb it was was pretty tricky, what with that staff of his and the constant backpedalling. Eventually caught him up and stabbed him to death. Couldn't apply a Slow poison to him; too dead for it to stick. Damn.
Nyice staff of fireballs, by the way.

Word wall! STRUN. Storm, part of Storm Call. Don't know what it does. Calls storms, maybe?

Nyord lady was actually good for her word, didn't get killed, and even followed my instructions, mostly. She got herself and Lydia smacked by a grate trap, but I think that was more Lydiocy. I WULDed my way past it, though; I knew they'd set it off.
But since she was good, she got her scroll. By reward, I got a fancy spellbook off her. Summon Flaming Familliar! Interesting, but I'm not really a mage... Okay, not a magey mage. I cast spells. I'm from the college. But most of what I do is throw firebolts. Still. It might come in handy, you never know.

Quick run back to Solitude, to trade the loot in for more iron and ingredients. Then to the palace to make potions, then back to traders for more iron and magic items and stuff.

Okay, tried offering to invest in someone's business. They let me have a bunch of small stuff for free, gave me better prices on my loot, and ordered better stuff in. And I was able to get my money back by selling them loot.
I should introduce this to whiterun.

Went to the inn for a nyap; tired from the walk, and the stores were shut anyway.

Wednesday, 21 March 2012

Day Fifty-one.

Set off dark and early for the tower the guy in the tavern was on about, after asking the pretty blonde barmaid to play my theme tune. I'm starting to like this whole business of being a Hero.

Gods, he walks slow.

There's a shortcut RIGHT THERE.

Oh gods. Daedric stuff. Do not want. Sleep gas, arcane tomes...

Turns out this entire place was a temple to some daedra. They put the tower to sleep when orcs attacked to stop nightmares caused by an item inside it, to stop them getting hold of it. Nyow we've just cracked the seal, and we have to kill them before they attack us.
We?
More like me. Slow dumb old man.

Okay. Finally. Cleared the place, found the secret tome, picked up a few interesting books, and found the potion that will let me follow someone else's dreams.

Opened up the barrier, went in to turn the skull off.

He's going to send it to Oblivion now. Where Daedra LIVE. They tried to invade a couple of centuries back! That isn't safe!
Did as the Voice suggested, and stabbed him mid-sentence, jammed the skull on top of the nearest metal rod, and pocketed it. I think I'm just going to stash it somewhere out of the way, keep it safe.
Along with the other daedric artifacts I seem to be accumulating. I'm gonna nyeed to put them in a castle or something at this rate.
Got a couple of ebony maces off priesty guys, too! And SO MANY POTIONS.

Ugh, it's late AGAIN. Gonna nyap again.

Day Fifty.

Checked the place for loot, shoved the dragon skeleton off the road, and looked for any civillians that were killed. Found one, took his house key, but can't find his house ANYWHERE. I have the horrible feeling it's at the bottom of the cliff like the others. Although there seems to be a lack of debris down there... Maybe it WAS a magical accident, and everything just vanished?

Anyway. Off to dawnstar, then the high gate ruins. By way of Saarthal.

I hear a dragon. Where?

Oh, now I see it. And I've been spotted! Crap.

KRAH. Cold. Second word of Frost Breath. Found it on a word wall by the dragon, so I used his soul to figure out the first one. Got a good amount of bones off him, too!

Walking walking bandits walking wolves walking more bandits. Bandits with actual loot, too!

Got a bit lost. Found a dwarven ruin! Half-buried under a mountain, and there seems to be a failed expedition there. Failed as in 'killed by the falmer below and dragons or trolls up above'. Or just the elements; found a body crushed under a tent.
I LOVE the way everything's preserved in this cold. Stole his lunch. Also, nyord mead is DELICIOUS when thawed to just above the freezing point by magic.

I thought I heard something. Stumbled across an imperial camp.
Remembering what happened LAST time the imperial army got hold of me, I slunk off.

Bandits are STYUPID. Just spotted a bunch of them attacking a giant. One of them got knocked really high. Good half a minute before he came down again. Sort of... Splashed, when he hit the ground. Felt vaguely sick, but I think my excecution sort of cured me of such squeamishness. What with them not clearing away the last guy before starting on me.

Dwanstar!
Khajiit!
No tents. Maybe they're on the way out?

Sold them as much as I could part with, bought a load of stuff. Some magical items, potions, MORE SKOOMA. Been so long.

Hurried around the town, trying to scrape together what I could out of the ingredients I was carrying. Finally got done, then they'd GONE when I got there. Dammit. They had 3000 of my septims I wanted back.
I'll have to track them down.

It's late. Hitting the tavern, once I've FOUND IT.

'Hey, follow me to solve the nightmares'. You can WAIT, you old coot. I nyeed sleep!

Day forty-nine.

What. What the hell. Magical incident. Caused by mister thyalmor messing with the eye of magnus. Archmage interfered, everything exploded. Last thing I heard before I passed out was Lydia making a confused noise.

NYARRRGH!
Magical wisp ice wraith-y thingies are attacking winterhold. And the explosion attracted a really nyasty dragon. Lured it into the city and hacked away at the wispy things with assistance from the dragon's breath, only lost a couple of people to greasy smears on the snow, and saved the city.
Not much left of it from the LAST magical accident for me to actually save, though.
Ah, well. Some dragon bits, a dragon soul (Frost form), filled soul gems from the wisps, and told to go fetch that damned staff of magnus.

Maybe later. First off, I want to go hit up the high gate ruins. They're apparently a nyord burial ground. And what does that mean? WORD WALL. Yaay more words of draconic! Yay more shouts!
NOT yay to this damned blizzard. I HATE SNOW!

Day forty-eight!

I sorta slept through yesterday. Went through the cycle of making and improving bows, selling them for iron, and making more. Ended up with no iron left in the city, about 25 really fancy bows, a full set of enchanted ebony armour for Lydia, and a few interesting enchantments in my spellbook from items I picked up. Oh, and a bunch of alchemy ingredients, and a big pile of septims.
Took the carriage to windhelm. Between that and the bartering, it kyinda took all day.

I think I've learned all I can from dabbling in smithing, though. I'd need actual training to learn any more, and I don't have the time for that right now. Just have to compensate with ebony and magic.

I still want dragon armour, though.

Day forty-six!

Not many falmer, but they DID sneak up on me. Well. One did. Lydia had my back, though.

MORE scrap.

Finally! The right door!
But nyo. Got to run around, get hold of the key, and kill a BIG construct first. Lydia distracted it while I got around behind it, got it's attention with a few firebolts, and murdered it's knees.

And I found the crystal the guy at the door mentioned. It's heavy.

Woo! Finally found the Synod! Okay, the sole remaining one. Who wants me to install the crystal and play with the buttons on the pedestal.
And I have to whack the thing with fire and frost spells once things are in the right place, to make it align.

Woohoo!

And it's pointing to labyrinthian as a major source of magic. Which is what they were USING this thing for. Basically, to spy on everyone doing magic. The only other point is the college, so we obviously have the staff in labyrinthian, right?
It better be.

Off back to the college!
By way of all the junk I left.
And nyapped a bit on one of the stone beds. Not the best night's sleep I've had, but at least someone left bedding.

Ooof. There was about a full ton of dwarven scrap here. I improvised a sort of sled out of a few of the bigger chunks, and dragged it out. Then to kynesgrove, discovering a cave on the way.
Smelted down to 450-odd ingots. Dragged them all to Windhelm, where I made some bows, traded them for a bunch of iron, made MORE bows, and did some hardcore shopping.
Then took everything to the carriage guy and paid him extra to take me and my loot to Whiterun. Ended up having to feed his horse a couple of strength potions.

Collapsed into bed when I got there, after borrowing a handcart to transfer them all to my house.

Day forty-five.

Got back to the inn after midnight, slept some more, set off bright and early.
Off back to mzulft!

Bloody giants! Found part of a khajiit caravan they'd attacked. One body, dead horse, and smashed cart. Picked through it for valuables, and put a blanket over to at least cover him up. Poor guy.

Ack! Attacked by some redguard lady in ebony armour. Killed her, took it. Mzulft awaits!

Oh gods, it's full of bloody mages. Guy handed me a journal, mumbled something about the observatory or something, and died. Took his robes and left him there.

Follow the trail of dead mages! Stashing scrap as I go, dealing with active constructs and falmer. And chaorus, too!

Rapidly running out of weight.

Okay, scrap is being piled in any chest I can find. By the time I got to the boilery, I'd run out of nearby chests and just piled the nearby stuff in a corner.
It's a big pile.

Okay, into proper dwarven architecture, none of this mine stuff.

Stashing ore as well, now. Some iron and carborundum, and a lot of moonstone. Maybe that's the secret to dwarven metal?

I should improve these orcish boots of haulage sometime, since I now know how to smith around enchantments.

This room is HUGE. Falmer over there, at least two exits...

And it's past midnight.

Monday, 19 March 2012

Day forty-four!

I'm pretty close to windhelm. I'll head up and deliver the note from Darkwater Crossing, clear some quests out.

By the gods it got cold suddenly. Snow everywhere.

I WAS close. Like, half an hour's stroll.

A bit of shopping, made a load of potions and sold them, and made a daedric sword for myself, and an ebony battleaxe for lydia. Disenchanted her elven one to put the stunning enchantment on the new one.

It's late. Gonna go sleep at the inn after I return this ring.

Lucked out; no guards about to see me pick the lock! Snuck it back in, claimed a reward, and sent for a nyap.

Woken up by that accursed bard singing about the war. Went for a walk to avoid stabbing her.

Day forty-three.

Apparently, I torched the whole estate. That's not how I remember it. Maybe a dragon came by after I was done? I don't know. Chewed out, DIDN'T get my cut. Dicks. Sent to go talk to Maven Black-briar. She must be important. Her name's on the bottles.

Go report to someone in Whiterun, huh? What, and get screwed out of my cut AGAIN? Sod that. I have more important business to attend to. Namely, a nyap.
And now, on to kynesgrove, to figure out this whole dragon business. Or at least to see if crazy conspiracy lady is telling the truth or not. At least, I can maybe find another dragon to kill for soul and materials.

Hey, look, there's that fort I found earlier. I better clear it out to make sure this trip isn't a total bust.

Spiders in the prison? Eeesh. Bandits all over, too. How unsanitary.

Quick stop in Shor's Stone to offload bandit loot and pick up some ebony, then off again. I think I'll swing past mzulft, pick up what I left behind last time, and maybe take some time for a nice hot bath in a hot spring. Unmolested by dragons, this time.

Picked up the loot from mzulft. Just some bulky dwarven scrap.

Bath was niiiice. Took off my armour and took a dip. I smell a bit eggy, but I'm clean. AND WARM.

So much creep cluster and jazebay grapes!

So much SNOW, suddenly.

Okay, just outside kynesgrove... What's she running up to me for?
DRAGON ATTACK

Okay, crazy lady is apparently a member of the Blades.
Who were sworn protectors of the septim emperors. Thought I'd heard of them.
And of the Dragonborn, but they hadn't found any.
She knew what I was when I nyommed the dragon soul.

Oh yeah. Big bad black dragon from Helgen was back again. Resurrecting another dragon, with a Shout of some sort. He scarpered when he noticed me, using the other dragon as a distraction.
Some bones, quite a few scales, and a lot of septims. Managed to apply it to Aura Whisper.

Borrowed the town's smelter for a bit to render the dwarven scrap down, then headed to the tavern.

Sorted out some reluctant nord. He didn't want to accept his bar tab being ignored by the innkeeper, but I talked him into it. Got the stuff he pawned as a reward. Steel boots, and a nice elven bow.

Had a nice long nyap.

Sunday, 18 March 2012

Day forty-two.

Arrived in whiterun just before dawn. Walked into the city, stashed everything I needed to, did some alchemy, and walked out to catch the carriage back again.

Arrived in Riften in the evening. Sick of the smell of horse. Walking is far superior.

On to business. Headed out to the estate to go yank the safe's contents and burn some beehives.

I hate swimming. I hate cold water, and I hate sewers. And skeevers.

Okay. Snuck in through an old, skeever-infested sewer. Guards spotted me when I made it into the house, so I was forced to silence them.
All of them.
Vex is a liar. There were at least ten just in the house. Got the contents of the safe and a full set of boots, valuables, and bracers off the guards, off to take out the beehives.
SOME beehives.

Guards again. Lydia held them off while I found the hives and set fire to only three of them, as instructed. Firebolt!
Took out the rest of the guards, swam for shore again. At least I don't stink now, what with the bath and all.

Ugh. Must have passed midnight again...

Day forty-one.

More work for the thieves guild today. Shook down the other two. Broke the guy in the pawned prawn's urn, just asked nicely for flophouse woman.

Nyow officially a thief! Yay. Sent out to go sort out a dispute with the Goldenglow Estate.
However, after looting EVERYTHING of value in the thieves' guild headquarters, I'm a little weighed down. Lots of mead! And cheese! And meat!
And the dragon parts are cluttering lydia's pack up as well. So, we need to head back to whiterun... Back home, in order to stash it.
So, out to catch a carriage. Uncomfortable, but it beats dragging all this stuff and loading up on map markers and more junk.

Day Forty.

Ugh. Stone floors are cold and hard. Couldn't sleep for long.
Taking as much out as I can carry. That's probably a bad idea.

Hopefully Shor's Stone will have a trader I can offload stuff onto.

No tavern? Ugh!

Spending time with a couple of miners by the fire. Sharing some mead, warming up.

Agreed to clear out the mine of spiders. Can't be that hard.
Veins of EBONY. Veins of it!
This mine... Is clear.

That's the dragon, alright. It's just sitting there, sleeping... Magnificent creature. Maybe I can just get a little closer to it, take it by surprise...

GOT IT
Not dead yet.

For a legendary creature, this one sure was clumsy. Slammed right into the mountain.
I feel sorry for the people who used to live up here. This was a quiet little mining village, it looks like. Until the dragon showed up.

Riften! Offloading junk!

Time to help handsome suspicious guy frame someone. Why? Because I have a suspicion he's in with the thieves guild.

Into the Ratway, to find the Ragged Flagon, and probably the thieves guild. Hopefully.

Dumb traps everywhere. I've looted Nyord ruins! This is cub's play.

I'm through. Captured a soul, too!

This one is different, huh? Damn RIGHT. I'm the mother-licking DRAGONBORN.

And yeah, it is the Guild. Quest time!

Shook down the argonians at the inn for what they owe to the guild. Next up, general store guy, and bunkhouse lady.

Nyaaaptime.

Day thirty-nine.

They did! Even let me use their smelter to melt the dwarven artifacts the falmer had. Only a pair of decorative struts, but it's a few bars.

Hot springs? Totally bath time.
Right after I take down that dragon I can see.

Got it and the soul, and took a nyice bath. Investigating the outcropping it was circling for a hoard.

Word wall?

Word wall. Another word for frost breath, which I just sank a soul into learning the first one of.

Ebony shield in a chest. Yay. Saves me some materials, just need to modify the handle a bit. And some iron ore, too!

Roaming the springs, searching for a dragon. Found a shrine of akatosh!

Found a fort! With bandits!
And a guy just inside wanting his wife back from the bandits. Hooray.

Oy... Turns out the guy's wife is the leader of the damn bandits here. This is complicated.

Emptied her armoury of valuables anyway. Nyoink!
AND I can get up to the top of the cliff from here to go after that dragon.

Buggery. Have to loop around, I can't get up there.

Is that a dwarven ruin?

Checking the map, I found Mzulft. This is where the mages want me to check out, I think.

Short nyap in a storehouse while I'm not hounded. No bedrolls or beds about, so I'm reduced to the floor. Ugh.

Day thirty-eight!

Ebony armour is mine! Just need to work on it a bit. Need moar metal.

Argh! Nyobody else in whiterun has even a single bar of it! This sucks. I only need another four for the armour. Then some more for a pair of swords. Already using an ebony bow, but I could kinda use one better suited to my figure.

Also, I've been thinking. Dangerous habit, yes, but I've noticed that dragons are really tough. So, I could make armour out of dragons. The hide and bones, I mean.

Okay, people seem to have restocked while I was doing magical stuff in the palace. Odd. Maybe they had a bunch of customers through suddenly?

Also, full set of ebony armour, go!

Now heading out for riften, I think.
Whoops. After stashing some stuff, and enchanting things, anyway.

Enchanting!

This should stand me well until I can accumulate enough daedra hearts and soul gems for phase two; the daedricening.

Anyway. Off to riften, via shor's stone.

I do like Whiterun. It's pretty, the air is clear, and the butterflies are tasty. What more do you need?

Okay... Flame atronach on the road, with a dead hag nearby. Must have botched the summon.

What's up there? Map kinda shows a shortcut. Maybe.

I totally didn't think that would turn out, but it did! It's a genuine shortcut to ivarstead!

For the shortcut, I rewarded myself with the REALLLY fancy mead. Didn't want to carry it around forever; it might get broken, or I might get killed without enjoying it. Besides, a waterfall with a nice view is the best place to enjoy it, I think.

Hm. I'm actually a little short on stock to sell to the merchants, so I'll check out the abandoned prison, then try and take out that dragon with a bounty on. I can loop around from there to Shor's Stone, then to Riften.

Thought I heard water hitting metal. There's a door in the cliff here. Investigating.

Falmer? What? In here?

Hey, they have a prisoner.
Who has somehow escaped. I can heard him attacking the falmer.

The pass kicked me out in a pond above a waterfall. Something buzzy and tasty flitted past, I made a grab for it, and missed. And fell down the waterfall. Then the next one. Then ALL of the waterfalls.
I am a cold and wet khajiit, and I am not pleased. Maybe these miners will let me dry out and nyap near there?

Saturday, 17 March 2012

Day thirty-seven.

Back on the road, dark and early.

Hit solitude around dawn. Big city, big walls. Looks very imperial and safe.

An excecution. How cheerful.

Shopping! Need more iron to use up the dwarven metal. Improved mine and lydia's armour, too.

They have an archery store. Do want.

Heading down to whiterun. Picked up a whole bunch of quests for people, but I REALLY just want to clear this backlog of dwarven metal.

Day thirty-six.

Smeltings, then nyaptime.

Over 200 ingots! I'm rich!
Richer, anyway. Nyow I need to forge and shift things...

Maybe if I talk to the jarl, I can get a reference from calcemo, and thus be able to buy a house?

Nyaptime.

Okay. Some trading, and some improving of weapons and armour, and I'm down to a managable weight. And none of the merchants have enough money to buy the stuff

I'm about to make, so I need to move first. Solitude's a big city, and I've never been there...

Off to solitude! Bard's college! Traders! Yay!
Attacked by a forsworn, no decent stuff on them. The thief that attacked had some VERY nice armour, though.

Walked into karthwarsten to find an argument. Talked the mercenaries into leaving, and got paid really well for it.

Left the road to investigate a man on a ledge. Traded the pelt of a saber cat I'd just killed for some food, then found I'd lost the road. Forged on over the

mountain, found an adventurer's camp. Will check the cave later, because I found the road again.
And a drunken orc with some REALLY FANCY mead. Mine nyow~

A town! Maybe there's a tavern I can stay the nyight... Tired.

Nyaptime~

Day thirty-five! Stuff awaits.

Arrived around 6AM. Too early.

Whoops. Nyeed to align things. Nearly got arrowed.

Eagle eagle fox with attitude, step BACK.

Okay, amulet pieces on the suspiciously-correct-sized holders. Push one?

Vampire draugr guy.

Then teleporty guy.

And then magey guy.

IT'S MINE! ALL MINE!

Whoops. Some cat I am. Just fell off the waterfall. Now I'm wet.
Well, off to Markarth, to loot more dwarven ruin.

Found an old orc. What's he doing here?

Apparently waiting for a glorious death in battle, before he got too old to be proud of himself. I gave him the death he sought. Nyot quite so sure it was

glorious, though. Between me and lydia's axe, he didn't last long.

Apparently, Shouting at chickens is illegal.

Selling stuff, then on to dwarven ruins.

That damned spider is back again!

I hate falmer. I hate stairs, too, but mainly falmer.

Down the ramp we go. Already cleared the living area, so down to investigate moar doors!

Dealing with the downstairs area first. Cleared the first batch of falmer, and penetrating through to find any dead researchers.

Looks like I found one. Dead falmer here too, and some dwarven statues. Then two things LOOKING like statues came and attacked me after looting a chest. Howrude!

Already too much to carry. Stashing it in the chest at the top of the steps here.

Thank you for setting the trap off, mister falmer. Now I know it's there! Flames linked to a pressure plate.

Okay, three journals down, one to go. Found another one by a big statue. Gonna bug out and stash the stash further out, so I can grab it on my exit. Then, push deeper.
Hur hur hur.

Moonstone ore? Totally mine. Totally mined.

Stashed in a barrel by the handcart on the mine exit. Back in for moar stuff.

And in deference to calcemo's endeavours, I'm only going to melt down lumps of junk. Actual artefacts won't be touched, and I'm leaving things of no monetary value in situ.

Oh crap. Falmer threaten the city, and the spiders were keeping them contained.
The spiders I KILLED to get in here.
I have to turn the defenses back on, then paw it.

BACK on? I was just attacked by them!

Lever pulled. Picking up the stuff, then pawing it. Need to tell calcemo what's going on down here.

Falmer versus dwarven automatons. Hopefully the falmer will lose.

That one's REALLY big. Wonder if it's got anything good on it?
Arrowed it down, lots of gems and a shiny spinny bit in it. That'll make a great ornament.

Now dragging nearly half a ton of scrap on a handcart. Hope calcemo won't mind.

I have no idea how any of this is going to get back to whiterun, even after I've melted it down into ingots.

Off down to the smelter! Hopefully I'll be able to carry all this.

It's dark. Must be past midnight.

Thursday, 15 March 2012

Day thirty-four.

Nyapped off the greenness, then reported back for more experiments. Was turned into a cow, a horse, then a dog, then back to myself again. She srsly needs work.

Down in the Midden, looking for stuff.

Found the augur. OH GOD THE BRIGHTNESS.

And there's an odd forge thingy down here. I'll read the manual later.

Talked to the archmage. Then the woman he told me to talk to. 'Go find the ruins of mzulft!' Sounds dwarven. That makes THREE ruins to loot! Yay!

Mostly uneventful trip to the cave. Amulet first!

Day thirty-three.

Nyapped on arrival.

Woke up to J'Zargo asking for help testing a spell out. Apparently he needs some notes on practical use of his spells, so he thought of me, being an

adventurer and all.

Breakfast, then onto Urag to return some books. AFTER washing my paws. Don't want to be set on fire for harming his books.

Got the evil eye for using WULD to traverse the library. Heheheh.

I'll go deal with this amulet before I do any more mage-ing. I think it was that cave near Markarth that needed the ivory claw?
But first, shopping for spellbooks.

Mind you, tolfdir is right here.

Whoops. Careful with those sparks, j'zargo.
Aaand the psijic order guy wants to talk to me again. Ugh.

Last time I agree to help someone here with an experiment. Now I'm GREEN.

Gonna sleep off this tinge.

Day thirty-two.

Sneaking around, killing mages that attack me, trying to find the right room. Dumb mages.

Found a mage lady in a ritual chamber. Asked her nicely for the books, and she LET ME HAVE THEM. What.

Taking a short nyap before continuing.

Whoops. Tried to help a bandit raid, got fined a thousand septims for murdering a bandit. What? Seriously? Ugh.

Shopping. Made back what I was fined pretty easily out of the ingredients I was carrying. Then there's the loot we were burdened down with!
Also, decorated the house a little. Put some weapons on plaques and racks.
I don't quite trust this weapon rack over the bed, though. Hope they don't fall.

Is that... Is that the khajiit caravan? Yay skooma!
Bought some other things as well, so I don't look like a skooma addict.

Taking the carriage to winterhold. Long way to walk.

Day thirty-one.

Setting out dark and early. This cave is creepy.

Found a spriggan while trying to hunt breakfast. Killed it, found out where taproot comes from.

Mixwater mill! I've been here before! I'm nyot lost!

Found an abandoned prison. Marked it on my map for later. Found a treasure map, too!

Going back to Whiterun first, then to these magey types. Nyeed to unload.

Found a dead treasure hunter! And a nyote on the treasure he was after~

Yay whiterun. Some trading, then home for a bit for food and potions, then off for moar trading.
Offloaded the dwarven bows for elven and glass arrows.

Skooma~

Changed to the ebony bow I found, and enchanted it. Setting out again!

ACK. Mages. Too fast for me to chase down when someone's hitting me with cold. WULD saves the day~

Um. What? I was picking lavender, heard Lydia draw her axe, and a skeever flew past me and bounced to a halt. Thanks, I guess.

How do I get there? Seriously. Map is confusing.

Found it! Followed a path past a few ore veins. This is DEFINITELY it. Robed figures throwing spells at things, walls, tower...
What are they fighting, anyway?

I'm just gonna stay here a bit, wait for them to run out of magicka.

I love that axe. People make the funniest expressions when they just freeze and keel over. So have to make her a better one.

Ooh, a flame atronach. Sniped!

Oh hey! I found their captive vampires! Set them all loose to cause havoc.

Okay! Found the absconded student! In a cell. Locked up. For experiements. Idiot. Says he'll help me get the books if I help him get out.
I wonder if he'll survive obtaining them. Not sure if I want him to die so I can sell his magic robes, or if I want to see Urag rip him a nyew one.

He didn't last long at all. Two mages and a fire atronach saw to him.

I have to admit, I'm a little disturbed by this habit mages have of raising their recently-killed friends.

I've been at this all night...

Day thirty!

Shopping! Crafting! Potioning! Shopping!

Back on the road. SO COLD.

Hey, a mill!

And a cave! With bandits!

Why is there a DOOR in here? This bears investigation.
It bore some more bandits, and some nice loot. Nyice.

Wandered on, found a lake with a glow in the middle. Cleared out the filthy mudcrabs from the small island, found nyo nyirnroot. Found a lantern and a secret hideout, though, so I raided it.
Two vampires, some very nice loot.
And beds! Stealing them for a nyight's rest.

Zzz~

Wednesday, 14 March 2012

Day twenty-nyine!

Has it only been a month? Wow.
Anyway! Got up, scrounged up breakfast and some supplies. More bread! Elder cheese! Moar mead! Chased it down with a skooma.

Informed the arch-mage. His quarters are NYICE. was sent down to the library.

The librarian is kinda scary. He's an orc, a very old orc. Who's very serious about his books. VERY serious. Bought a book on smithing from him, though, then

headed off to fetch the books I need to look stuff up in. Which are near Whiterun!

Decided to head back via Windhelm, since it's on the way. SO COLD UP HERE.

Came across a redguard who was giving me lip. He didn't back down when threatened, and attacked me. FUS RO DAH-ed him down, took the axe he dropped. Nyot gonna go down there to fetch the body. Nyo way.

Found a mine. Borrowed their smelter to lighten our packs by smelting the Quicksilver ore we found by the sea.

Cave! With falmer and those scorpion things in it. Chourus? Whatever. Nasty things. Walked through killing stuff, took everything of value, walked out. Nyow

I'm kinda lost on a hillside and there's no road here. This is kinda scary... And COLD.

Back into the cave, so I can find my way again.

Found the road, and some more loot inside the cave. Nice weapons, too!

Ugh. Imperial soldiers. 'Not sure you belong here, citizen'. If that was another racial slur, I'll rip his throat out.
But it could just be because it's snowing and cold and near the middle of nyowhere.
Gods, do I hate snow.

A wall! Snuck along it until I found an opening for the docks, and crept into the city like that. Now, to find an inn...

A bed!

Zzzzzz.

Day twenty-eight! Winterhold!

Woke up, did a little shopping, then headed for the college. Was stopped at the first bridge for a test. Cast Fear on a sigil.
Do I LOOK like an illusionist, lady? Ugh. Nyewbie tax. Cast spell, got past.

Talked to someone important, was given the tour, shown my bed, and sent to join a class of new entrants. I guess I'm officially a mage nyow! Go khajiit!

I feel a touch out of place. Everyone else is wearing mage robes. There's another khajiit here, but he's a bit arrogant. Nyice ears, though. However, I'm the only one wearing armour and nyot nyovice robes, and I seem to be the only adventurer.
This has not gone unnoticed. Tolfdir, the teacher, noticed that I seemed to know magic, and asked me to help demonstrate something. Basically fired spells at me while I held up a ward to stop them.
Handy trick, actually. I might use it more often; I have trouble with taking fire (and ice and lightning) from mages while I try and close with them.

Thyat was fast. Class adjourned, go meet him in Saarthal.

Saarthal... That's where the last piece of the amulet is! I'm so there. Heading out RIGHT NOW.
But first, time to sell the robes I was given. I've cut down enough mages in robes to know that metal is best.

And it seems mages take a while to get anywhere. Ended up sitting around outside the excavations for AN HOUR while they got here. Maybe they had a lecture on the saber cat I killed on the way down.

Sent to go help someone, since I'm an adventurer. Got told to 'go find something magical'. I don't think that guy knows what adventurers are like.

J'Zargo cracks me up. He hopes to find something that'll make him a myore powerful mage. Hopefully something small enough to fit in a pocket, and that nobody will notice is missing. Or rather, "Oh, yes. J'zargo hopes to find things that will make him a more powerful mage here. Hopefully small things that fit inside pockets, and will not be noticed if they are missing."
Play to the stereotypes, why don't you.

Whoops. Yanked an amulet off the wall, got trapped in a chamber. Put the amulet on and blasted the wall out, then Tolfdir accompanied me in. Then we were attacked by draugr. What a surprise.
Then he sent me off ahead to go clear the place out. Nyaturally, I shall fill my pack while I'm here!

Killed draugr. Including one nasty one who literally Shouted my bow from my hands. So I drew my sword and went at him. Lydia lost her axe, but drew a magic sword I'd had her carrying and went at the guy too. Shyort work of him.

By the gods... Turns out the guy with the amulet was also holding onto something REALLY powerful that made him invulnerable. Tolfdir disabled the something, while I kept his attention. Then me and lydia took him down hard. I love that stunning axe, I really do.

Was sent back to the college with urgent nyews. Not so urgent I can't nyap, though.

ALSO. Found a word wall on the way out! IISS! Meaning Ice. I think it turns things to ice. Still not enough dead dragons to unlock it.

Day twenty-seven.

Knyew I was right not to trust the swamp. Just found a big scorpion thing attacking a horker and a couple of spiders. Naturally, we hung back for a bit, then

charged in and finished them all off. Got some nice stuff for our troubles, too.

Spiders AGAIN, attacking random mages. All too happy to let them wear on each other before I whacked them and took their stuff.

Found an old Nyord ruin. Marked it on the map so I can come back later when I'm NOT laden down with wares. Should be good looting there.

Is... Is that a ship?

It is. Dumped on the beach by the waves, on it's side. Kinda sad. And it's full of mudcrabs. Filthy creatures. Some ore and books inside, though, including a

good one on archery. And quite rare ores, too!
Cleared the mudcrabs out. Filthy creatures. Then took a short nyap in one of the crew bunks, after making a nyest between bunk and wall. Kinda damp and cold, but beats a tent in a swamp.

Feeling perked up a bit, we set out again. Wolves, mudcrabs (filthy creatures), MORE wolves, and a couple of bears. Lots of alchemical ingredient, and an upturned rowboat with some interesting stuff in it.

Dawnstar's just over there. Where's the road.

Khajiit caravan! SKOOMA! And they say they'll give me a discount if I go fetch an amulet that was stolen from them. The bandits are quite a ways away, so I just unloaded my wares on them anyway. Lugging those bows around was right, I got a nice amount of stuff off them. Septims, moon sugar, some skooma, soul gems, and some arrows. Dwarven again; seems elven ones are hard to come by this far north.

Wandered into dawnstar. Nightmares are plaguing the people. And the museum is apparently for the cult that toppled the empire half a century ago, with the oblivion crisis.
Small museum. In a guy's house. He wants me to go fetch the bits of a daedric weapon for him. He's paying, and he's kind of wussy, so I doubt he'd be able to really swing it properly. Just hope it isn't stolen off him by someone who CAN.

And a potion store! Picked up some stuff there, mainly healing potions.

Off for winterhold. Along the cost, because I can't find a proper road that way.

Tent, with flowers, wine, shoes, and an amulet of mara in it. Nobody about, though. Odd.

This is gonna be a long walk. Beset with wolves and horkers and bears, and occasional paddling in a very cold sea. TOO cold. There's ICE in it. Ice is something that should only be in fancy drinks in big imperial cities. Not in the sea!

A long walk indeed. Found a standing stone that helps lockpicking, though, but I think I'll keep the thief stone for now, so I learn quicker.

I hate snow. It's in my boots, in my ears, UNDER MY ARMOUR, and my tail is covered.

Winterhold! Finally! A quick chat with a shopkeeper, then into the tavern and out of this blizzard! And nyaptime. A good long sleep...

Day twenty-six.

Nyouch. My tail hurts. Lydia shut the door on it at the last stop. And I've hardly slept this trip. Finally back in whiterun, though. Feels kinda like home, now.

Sleeeep. In my beeeed.

Zzzzz.

CRAFTING BINGE. Grabbed my stash of iron, made as many dwarven bows as I had iron for, then improved them on the wheel. Sold them for septims, arrows, and more iron. Made more bows and improved those, sold them for arrows, septims, and more iron, ran out of dwarven metal.
I now have 50 unimproved dwarven bows nyobody in whiterun can afford to buy. And 7000 septims. And an appointment with the jarl in morthal, apparently. Oh, and some interesting magical items to disenchant.

Made some more potions and sold them for more ingredients. Disenchanted the stuff I wanted disenchanting, then set out on foot for morthal.

I'm now Thane of Morthal! Yay me!

And on to finding more of this galdur amulet.

Someone else is onto it aheady of me. Crap. And this thing is ancient, and legendary. AND he has the claw I need. I have the contents of his camp, though. Setting off into the nearby ruins after him.
AND one of the three bits he needs for the amulet. Good luck getting it off me.
Of course, now he's told me how pawsome this thing is, I HAVE to have it for myself. That should have my amulet slot sorted out. Then I should maybe enchant myself some rings as soon as I can. I could definitely use a waterbreathing one just in case. Because, y'knyow, I end up trapped underwater.
Maybe one of those fast-healing ones I've heard about.

His adventurers were pretty dire. Keep finding them dead.

Oh, look. He's dead too. Claw mine nyaow. Silly human. Next time, pick your outfits by armour protection, not magicka regen, yeah?
Oh wait, you're dead. No next time for YOU.

FUS RO DAH is pretty awesome. It just bowls my enemies over like skittles. I am khajiit, hear me roar! FUUUUUUS RO DAH!

More puzzles. Fish snake eagle. And a draugr summoning frost atronachs. Nyot nyice.

And another claw door. So glad the combination is on the claws. Eagle, eagle, kind of scrawny humanoid fox thing with attitude.

Ohh... This chamber is pretty big. Bet there's a lot of draugr in here waiting to attack me.

Draugr vampire. What. At least all the weaker ones died when he fell over. I LOVE Lydia's stunning axe, though. It's always amusing when someone keels over.
Also, this chunk of amulet gives a health bonus! Score~
Ooh, a new word! FO! Meaning 'Frost'. It's apparently meant to be cold breath like those dragons do.
I don't have any spare souls left to sink into it. Bah.

By the gods, I was down there all night. I could steal the idiot's camp, but the fire's out and it's all cold out here. I think I'll just head on to Dawnstar, check out that museum. I'm tired, but I don't want to sleep in this swamp... I don't trust it.

Tuesday, 13 March 2012

Day twenty-five!

Okay. Had a LITTLE accident with the cart and these steps. Sort of ran over a guard. Sorry about that, mister guard. Ended up with 250-odd bars of dwarven metal from about half a ton of dwarven scrap. Impressive.

Sacrificed a few bottles of mead to make the guard look like he was just out boozing, and left him slumped in the marketplace. Hopefully they'll just assume he fell down some of these damn stairs or something.

Making dwarven bows with this lot, because they take less materials than armour. I need a lot more iron for any more. And some SLEEP.

To the tavern! And to bed! Nyaptiem!

Zzzz.

Woke up kinda late. Sold a couple of bows at the general store, and the armour and robes from the dead guys. Then got back on a coach to whiterun to get access to the stash of iron in my house.

I hate horses, but this is faster than walking. Just. Safer, too.

Day twenty-four.

Okay, turns out it's morning. And I'm nyow down ANOTHER thousand septims for another damn crime. Maybe I should stop attacking thalmor people until I'm rich. There just isn't that much stuff ON them to counter the bounties I run up for killing them.

Welp, enough moping. Errands to run around town, then on with looting the local dwarven ruins. Just a cursory search of the spider-infested mine turned up enough for two full sets of armour, weapons, and some leftovers. I may have to acquire a handcart for moving all the scrap around.
Or just make multiple trips out. Maybe I can stash it near the entrance, and just make multiple trips down to the smelter?

Definitely going to need to clear my pack out first, though. Clear out as many potions and trinkets as possible.
Of course, I'll probably NYEED potions. If this place was SAFE, I wouldn't have been sent in to find what happened to the LAST team. Probably these dwarven constructs I keep hearing about.

Of course, I have the location of another dwarven ruin, thanks to barbarian lady in riften. She apparently lost her sword there when she got injured. Nyaturally, seeing a potential job there, I asked about what happened to the sword she was talking about. A short story later, and she said it was in the dwarven ruin she was injured in.
I offered to get it back if she marked it on my map. So now I'm getting paid to go into another ruin and fetch something. Something definite and absolute, not a vague concept and some information that the wizard will probably skip out on paying me for.

Which reminds me. I really need to go to winterhold! The mages' college is there, after all, and maybe they'll take me in as a student.
Or, at the very least, sell me some spellbooks, some training, and give me a few fetch quests and pointless errands to do. And there's Solitude with the bard's college, and the Dawnstar museum...
I think I'm just going to take a nice, long walk eastwards after I'm done here. Who knows? I might even find a sonnet growing somewhere. Or scampering about.

Okay! Breakfast is done, time to go. Handed the daedra heart (heavy and kinda icky) in to the smith, and got his FINEST piece of armour in return.
A steel plate helm. I found one of these the other day, and SOLD it, because the dwarven stuff I'm wearing was BETTER. Ugh.

Chatted with the jarl about politics for a bit. Particularly about the origins of the stormcloak rebellion. Seems like the stormcloaks are just throwing a tantrum, and the empire is bent over taking it from the elves.

Anyway. Dwarven ruins, ho!

Spiders are back. Stashing any loot by the barrel out here.

Falmer? No wonder the last researchers bought it. Ah, well. Onwards and inwards.

LOTS of falmer. Some traps. More falmer. Lots of scrap.

Spiders, too!

Even more scrap. Looks like this place was set for dinner.

Found the first researcher! Surrounded by dead falmer, slumped in a corner, and with his nyotes handily on the table nyext to him.

It took THREE trips back and forth to empty just this first area! And this place is HUGE. Going to go see what I can smelt down from this lot.

By the gods, this crap is heavy. And this took a LONG time, it's dark out here. Looks to be past midnight, too!
Good thing I borrowed this handcart. Even if it's a struggle to get it down all these damned steps.

Monday, 12 March 2012

Day twenty-three.

Yeah, yeah. More walking. More steps. More WOLVES. No dragon this time.

Hey, arnie. Have your horn back.

New word! DAH! Goes with FUS and RO. FUS RO DAH! FUUUUUS RO DAH!
Now they're gonna shout at me.

NYAAAAOOOOOWWWWW MY EEEEAAAAARRRRRSSSS

Unscathed my ass. My ears are bleeding under this helmet.

Nyow back to whiterun, so I can get a ride to Markarth. Got stuff to do there. Ruins to raid. Shyopping first, though. Ingredients and septims and arrows, and

maybe some soul gems?
Whoopsie. Overspent again. It's an investment. Totally. And I'll totally get it back when I run off moar gold rings.

Great, kids picking on each other. Jyust like the mines.

Oh yeah, I have a note to deliver while I'm here.

Right, nyow to markarth. I'll sleep on the road.

Uh-oh. Guard. What the fuck'd I do?

Day twenty-two.

Back on the road again.

Also, discovered why the shack was abandoned. There was a troll nearby.

Maybe I shouldn't hit up ivarstead for now, and head for riften instead. Probably a better idea, seeing as I'm laden down with loot.

Met a farmer on his way to join the stormcloaks. I wonder who's minding his farm?

And ANOTHER farmer. This one on his way to join the legion. Maybe there was an argument?
Also, what the hell are a spider, a bear, and two wolves doing ganging up on me?

And a couple of really snobby merchants bearing gifts for a wedding in Solitude. Half-tempted to relieve them of said gifts, but nyaah.

Why is that field glowing?
SO MUCH NYIRNROOT. She's FARMING it? Didn't know that was even possible.

Arrrgh. Dwarven boots that halve flame damage. Mine only reduce it a sixth, but they're better made and fit me. And these would cost most of my gold.

Okay, now it'd be less than half. But still...

Potential alchemist girl is really pretty. No wonder the alchemist's wife is jealous.
Aaand she wants 20 deathbell, nyightshade, and nyirnroot.

Okay, cleared them out of ingredients with my potions. Handy trick, that. Nyow I can make MORE potions to make more gold. Trouble is finding someone to BUY THEM.

Cleared out some quests, picked up a couple more. Heading back to ivarstead to nyap before I attempt the climb to the greybeards.

Also, I am so sick of the racial slurs. Especially the ones about rugs.

Day twenty-one!

Not much to do today. Just shop, then head down to Riverwood. Then I have to explain to the greybeards just what happened to their thing.

Oops. Bought Useful Magic Items, sorta overspent. But now I have boots of strength. And some other things of boosting one-handed, so I can disenchant them.

Thalmor! Ganky ganky.

I'm totally sick of this. Guard wouldn't accept my surrender, so my bounty got upped the whole way. And I'm back in whiterun! I think I'm in profit still, though, even though I got fined 1000 fricking septims. Thalmor armour is fancy.

Ahh, inn-woman has the horn. Turns out it WAS a horn, not a helm.

Oh gods. She's a conspiracy theorist. OH THE THALMOR ARE AFTER ME. And THE DRAGONS ARE COMING BACK TO LIFE. Oh my gods! Dragons!
Called her on her crazy. Oh. She's got evidence? Crap.

Shut up, bard.

Sorted out the love triangle in riverwood. Turns out, both guys are idiots, and one's an elf. Myeh.

Passed through Helgen on my way to Ivarstead via the pass the map says SHOULD be here. Paused to clear out a bandit mine on the way, though. Helgen really got toasted, and there's NOBODY there. Guess they all left.

Wow. Cave FULL OF VAMPIRES. And with magical items up the wazoo!
Literally. Where WAS she hiding that warhammer?

It's dark out here. And cold.

Hey, look, more thalmor. Ganky.

An abandoned shack, apparently belonging to an alchemist. Borrowed his bed for a nyap.

Sunday, 11 March 2012

Day twenty!

Day twenty.

Still lost.

So. Doors controlled by stones I go past. This looks like a job for WULD!
And running like crazy.

ACK! Floor with pressure pads and flamethrowers!
And giant spiders after it. WULD WULD WULD.

Rumbly rumbly and giant hands rise up out the water. TOTALLY NOT SUSPICIOUS.

Horn/helm/whatever is gone. Replaced by a note asking to see me in Riverwood. Ugh!
At least they left the loot.

The bandits had a camp set up on the surface... Maybe a short nyap?

Argh. Guards got me and nicked all my stolen ingredients. Bastards. Thalomir probably told them.

Off to riverwood, by way of the silent moons camp and whiterun. And labyrinthian.

I COULD go clear the maze... But I don't want to. Nyot while loaded down with stuff.

Unguarded mammoth!

Tasty butterflies.

Was gonna go stealthy, but Lydiocy rushed in and alerted them.

It's an iron mine. Mine nyow~
More materials for dwarven stuff, once I loot more ruins!
And in the meantime, iron stuff for practice.

Spellbook of transmute iron to silver and then gold? SCOOORE. This oughtta be a license to cast septims. AND it's loot I don't have to carry or leave behind.

Traps aplenty in the back way. Poor lydia.

Legged it back to Whiterun before the strength potion wore off. Or rather, ran for it until it wore off. Then dragged myself the rest of the way.

Gods damn it. JUST missed the shops. Tyime to catch up on sleep.

Day Nyineteen!

Arrived in whiterun a bit before dawn. Uneventful trip.

Crafting, then short nyap. Thyen shopping!

Lots of shopping.

I can't find anyone who'll buy dragon parts. Except the potions lady and general store guy.

New dwarven sword, enchanted some of my armour. Gyet out of my house, little girl, before I eat you.

And off we go! nyo nyeed to nyap first, it's nyot THAT far to Morthal.

Hang on. That guy's sword is nyear here. I could go get it. On the other hand, I could grab it on the way back.

Way back.

Is that a mountain pass? Map kinda shows one...

I knew it. What's this big structure? Map says it's Labyrinthian. I've read about this...

I found a mask by the skeleton of a hired thug, with a nyote complaining about it's uses. I'm nyot sure I should try it on, but hey. I'm an Adventurer!

It just takes me to a closed room somewhere, full of empty containers. Odd.

It is FREEZING out here. Being fluffy helps, but it's this WIND. SO COLD. Snow everywhere.

Blue lights in the sky... So pretty...

Morthal! An argument already! May as well go see if I can help out and get paid for it.

'You're different, aren't you?'
What tipped you off, kid? The tail, perhaps?

Investigating this mystery thing. Oh dear. Eternal life as a charred mess. Poor kid.

Breaking and entering!

Oh shit, someone's in. Paw it!

Evidence goes to the jarl, then maybe I can nyap?

Kill the master vampire? Laters.

ANGRY MOB.

Oh, they're nyot for me. They're to HELP me. nyaptime first, a cat's gotta sleep, y'kynow?

And yes, vampires in daytime. They'll be weak.

Shyopping first.

Where's the bloody shyopkeeper? Fine. I'll just take what I nyeed.

Vampire lair! I hate vampires. Soul-sucking monsters, they are. Killed them all. Thalomir caught a case of the crazies after a stray arrow, so I left him there.

Swamps. It'd be homely if it wasn't so COLD.

Ustengrav! Finally.
And it has a case of bandit.

Okay, banditS. With a nyecromancer or two in support. All filing nyeatly down the staircase into the entranceway. Lydia decided to stand at the bottom.
See, THIS is why I keep her around. That, and holding all my stuff. Despite the outbreaks of lydiocy.
Accursed bandits. They're INSIDE, too!

'You cannot even CONCEIVE of the power I yield!'
Ran towards him, two swings with my sword finished him off. Sorry, what?
Not to mention the fact that I only DIDN'T arrow you was that I thought you might be friendly.
Stupid mages.

Oh, there's a whole bunch down here getting massacred by the draugr. Idiots.

Just draugr here. Guess the mages didn't penetrate this far. Huh.

Deep ravine. Trees in it. Bridges. Epic nyords are epic.

WORD WALL!
Nyouch my brain.
It's FEIM, which means I go ethereal. I think that means invulnerable?

I'm totally lost, and it's gone midnight.

Saturday, 10 March 2012

Day eighteen!

Nyaaawn. Okay, setting off for morvenscar. Didn't sleep too well; this bed isn't very comfy.

Lots of dragon tongue, jazeby, and creep cluster out here. Hey, a bear!

Found a riverside shack. In it was a few books, an angry bear, and a TREASURE MAP.
It's kinda hard to read.

Ah, there it is. Mourvenscar. Or however it's spelled.

Oh shit. Mages! Place is lousy with them.

There's a lot of them in here. I can smell the magic. Told Lydia to hang back and not get involved. She's a good fighter, but stealthy as a box of rocks falling down a staircase.

Whew. That was hard. Fire mages are FAST. Good thing I had a poison of Slow handy.

What? Where am I NOW? Damn portals.

Sanguine. What in OBLIVION.

Huh? Where am I nyow?

Back in ivarstead. What?
Fine. Off back to my questing. Windhelm looked promising, maybe there's help there. Then I can work over to Winterhold and maybe check out this mage's college thing? Or go via whiterun to morthal, get the helm or horn or whatever, and go check out Winterhold and Dawnstar from there.
Yeah. Windhelm can wait. Plus, this galdur amulet thing is over near morthal as well!

Troll. Dumb stormcloak killed by it. Oooh! Nirnroot AND orihalcum!
Wandering minstrel! And he knows my theme!

Ohhh. Such pretty views out here!

Bandit hideout! With nice loot! I'm getting the hang of this archery thing.
Off to whiterun after a short nyap.

Day Seventeen!

I am going to Do Things today. Bed is comfy, but I have stuff to get on with.

Crap. Just lost two hours pottering around the house. MY house, organising things, moving stuff, rearranging my pack, breakfast, and so forth. Just got to run some errands before I set off...

How did that take all morning. Just a bit of shopping and disenchanting and potioning and stuff. But now I have more money again! Time to set off!

Is that... Oh no. Nyot again.

THREE HOURS. It took three freaking hours to kill that dragon. I got some good loot out of it, but still... It's getting on.

Hey, who're those guys? Khajiit caravan, maybe?

They were bandits. Suspiciously well-armed bandits. Where'd THEY come from? There's a cave over there...

Cave had a troll in, and a dead bandit. Maybe two, but that could be bandit food and not troll food. Some decent loot, some more rations.
Cripes. It's getting dark.

Whew. Bandits haven't moved back into that bridge. That's saved some time.

Cave investigated! It DID have a troll in! I knew it!
Poor argonian. A shame I don't have time to bury him properly. Or however they deal with their dead; I'm nyot entirely sure how.
He had some nyice boots, though.

Damn wolves.

A mill! Maybe the owner will let me stop there for a meal, maybe even give me a bed for the nyight?

Poor woman. Her workers all left for this rebellion thing, and she just can't cope on her own. And she didn't appreciate me critiquing her decor. Said I could sleep in the workers' hut for the nyight, though.

Dinner of venison, rabbit, goat's cheese, and bread, with the last of my black-briar mead. Down to nyord mead the workers left behind.
Then a nyice nyap. Need an early start tomorrow to sort this damn wedding thing out. I don't want to get married!
Not yet, anyway.

Day sixteen!

Got up, headed to the palace to buy a house. Nobody about, so I milled around reading their books. I found one on saber cats!

Eventually ended up chatting with the jarl. Nice guy. Still hot. Eventually, the steward turned up and I bought and decorated the house going spare. 7000 gold!
Then I did some trading, and mosied on down to the forge to make some dwarven armour and weapons for me and lydia. We match!

Ysilda got her mammoth tusk, and I had to shout at her to get the information about what happened last week. Turns out I'd proposed to someone, but lost the ring. I owe her money for the ring, too.
Apparently I'm mean when I'm sober. Not mean. Just not a stupid nyord.

Turned the gold I mined into rings. Lots of rings. 60-odd! Now I just have to sell them to someone.

The greengroceress is having bard trouble. I talked the bard into leaving her alone.

More nyord wisdom: Women love sonnets.
I wonder what a sonnet is? Is it a plant? Probably a flower of some kind. I'll keep an eye out.

Stashed alchemy and smithing supplies in my house, and the axe of whiterun. Should save lugging everything about.
The guards don't like me Shouting around the place. I was only zipping about with WULD...

I'm low on cash again. REALLY low. Oh dear. But hey, I INVESTED it this time. Didn't blow it on booze or skooma, or lose it betting on skeever races.
Going to go kill some bandits for money.
Enchanted my blades, too! Lydia's axe and my armour come next.

These bandits have MAGIC. Nyot fair!
 There's a forge up here. With odd blades laying about. Back to whiterun to turn in the bounty. After nyaptime, of course.

My bed is COMFY.

Day fifteen!

Urk. Wandered into the fields to work for a little coin, got accosted by a farmer. About the other nyight.
I kindapped his goat. His beloved prize-winning goat.

Off to get his goat. Back. From a giant.

Giant attacked me. Ran around with my bow as it tried to chase me, shooting it with arrows. Nyahaha, I wins.
Celebrated with a little skooma.

Returned his goat. Ugh. Off to whiterun.

Uh, what? A guy ran up and gave me something to hold onto. I'm suspicious.
Guy chasing him came up to me asking after the first guy. Sent him after, didn't give him the boots. Dwarven magical boots. Which I wore and walked off.

Ohhh. Hot springs~ Paused to take a bath in one. So toasty.

Killed a mammoth!

Found a fort, infiltrating through the waterways.

Im in ur fort, killin ur peepl.

Whiterun! Finally! A bit of trouble with the guards for ganking thyalmor, but I pulled rank.
I'm the Thane, y'know.

Anyway, sleeep. It's nyaptiem.
Zzzz.

Day Fourteen.

GAH! Some guy with scary facial tattoos questioning me about the attack in the street! Dumb nyord.

What the hell is lollygagging? Argh.

Off on a walk, since I don't know how to make dwarven gear.

And time to clear the forsworn from a mine on the way, too! A village I passed has an Issue with them. And I can practice my nyew spells, too. Bought a few spellbooks off the dwarven ruin wizard guy.

Dragon! Hope it's not after me...
It wasn't. Whew.

Forsworn! Gold mine! Literally! Pack clearout to make space for it all.

Need to find a smelter to purify it.
Found one!

KHAJIIT CARAVAN! Yay! I'd heard there was one around... So good to see my own kind again!
AND SKOOMA. They had a case of skooma! And an axe of fire. I may use that, or I may disenchant it to make a firey sword. Use it for nyow, I think.
I have so missed Skooma.

Cave behind a waterfall? How romantic.

A dragon claw, copy of lost legends on a dead guy, ancient edict, puzzle door? More bits of the puzzle!

Bear, fish, snake.
I can't get any further, because I don't have the right claw to. Hrm. Back to my quest.

Cripes. It's dark out, now.

Blessing of Dibella from a random shrine. Just to cure any poisons or diseases I've picked up.
And another mudcrab. Filthy creatures.

Thalmor with a prisoner... Bastards.
Killed the three of them, took their armour, and saved the prisoner. Freedom!
A bit lost after chasing down the prisoner, though, so just heading straight for the mark on my map.

Whew! Rorikstead! Inn! Nyaptime!
Wannabe adventurer.
Gave his father some money to buy armour with.

Zzzzz.

Day thirteen?

Where the fuck am I?
Who's this lady?
Where's my underwear?

Oh crap. I did all that? Molesting the statuary? Oh dear.

Where the hell is rorikstead?
Where the hell am I?
Argh.
Markarth?
That's the other side of Skyrim! How in oblivion did I get here?

A smelter AND a forge! Shopping time!

Urk. Was asked to help investigate a house. For daedra. Turns out, it was daedra. Guy I was helping just attacked me, after voices told us to attack each other. Daedra'd locked us in, too.
He had some REALLY nice stuff.
So did the house's occupants. MAGIC dwarven armour. Gave my other improved suit to lydia.

A reward?
A trap. Find a priest, save him, bring him to the house, and kill him. Yeesh. Back to finding out what happened last nyight.

And there's barbarians about. Was a murder right in the marketplace! Guard got the murderer, though.
Both corpses stripped before they got cold, too! Should fetch some gold.

Jarl's palace, to try and pick up some work. Walk in, arguments in the halls. Fun.

By the gods. Dwemer ruins? DWEMER RUINS! Loot! Gold! Dwarven metal! SCORE.
And I can get in if I kill a big spider. Ka-ching!

Lootening commences.
He wasn't joking about the spiders.

Smelting!
Time to find an inn for the night. Tomorrow, I shall make armour.

Dropped off the purchase agreement, hit on the fair barmaid, went to bed.
STONE. BEDS. Owww, my back.

Day Twelve!

To the inn for a nyap before I set out.

A drinking contest, you say? You're on!

I won a staff! Yaaaay!

Day eleven!

Nyaptime was good.

Got back to the village, and handed the journal of the mage guy to the barkeep, who gave me a fancy claw as payment, and said I could take some supplies. Took ALL THE SUPPLIES, and sold him the wine back in exchange for mead. Moar mead~
The claw says eagle, owl, and I think owl.

Back down into the barrow. Eagle, owl, owl, OUCH. Stupid nyord arrow trap. Eagle owl bear? Okay, through. Nice to know it was the right claw.

First room was a big trap. Draugr everywhere. Lots of gold, and ancient nyord arrows on them~ You'd think antique weapons would be worth more. When I got in, door slammed shut, pulled the lever to open it, attacked by a small horde.
Got a spellbook, though. Yay. Already KNYOW oakflesh. Duh.

Nyowwww. That water was COOOOLD. Dumped into water by a grate I trod on. Lydia laughed at my shocked yowl. I'll get her back for that.
Found some coins and a DWARVEN SHIELD. So shiney.

Yeaaahhhh! Locked door at the top of the shaft. Hard to pick, but I learned a few things from it. And there was a locked chest behind it with an easier lock and a magic item and an elven blade and cash and arrows. Eeeee.

Stupid skeletons. All standing in a pool of oil, with fire pots over it. Shot flames at the fire pots, set the oil and the skeletons on fire. Burrrrn!
Paused for lunch. Mmm. Mead, stew, elder cheese. And I found more ancient nyord arrows on the skeletons.

LYDIA YOU MORON. Charged through a door to get at a draugr, through a tripwire, knocked out by swinging blades. Good thing they were blunt.
I rushed through, killed the draugr, and saved her, but yeesh.

I found the key for the door upstairs. Fat lot of good it does me NYOW.

Puzzle time. Four spinny pillars with three sigils each. Where's the solution...
Through the door here is a room. Draugr dealt with, and lydia trod on a pressure plate.
From behind a bit of furniture, I saw a few walls move. Revealing signs!
Fish eagle snake fish? Let's try it. Step on the plate, and...
IT WORKS!
Hey, a draugr. Eat arrows, sucker!
More Lydiocy to come. Smacked me with a door AGAIN!
And a door. Stairs down...

Big room. Skeletons. Target practice time?

Okay, skeletons, draugr, bigger draugr, and someone like the tough guy from the first barrow. Lots of targets for my arrows, some not even aware of me. The big guy wasn't so tough after a few arrows.
He had the power of the Voice, though, so I Shouted right back at him.

Onwards! Treasure! Elven shield, a new spell, magical items!
Staff of furry? What?
Oh. Fury. Stupid nyord runes.

Dwarven. Armour. PAWSOME.
It even fits, pretty well. I'll have to alter it later. Mainly this buttflap.

Another glowy wall?
A new word! KYNE. I think it calms animals? Time to leave, this tomb is clear.

Back to whiterun, next. See if anyone knows any more about smithing stuff. Mainly this armour. My tail's sore.
Or maybe I'll investigate this island next. Saw it earlier, map says there might be a tomb on it.

Oh hey, nirnroot.

It's a cave, certainly. In I go~
Dead guy in here, half-eaten by skeevers. Ick. He had an interesting book on him about the legend of an amulet, too...

Whoops. Fell in a hole. Loot down here, but also spiders.

A chest! Trapped with a fire blast. Good thing I opened it from the side; singed fur is not nice.

Signs!
Left: eagle, fish.
Right: fish, snake.

Draugr in water.
Soul gem on an obvious pressure plate. Grab it, sidestep, dodged the trap. Yesss.
Oh shit. Solution doesn't work. Playing around with the order a bit.

Finally! I'm out! My paws are wet, though. >.<

Dead archmage with a riddle on him. Some loot. Archer draugr on a ledge. Fucker.
Arcane enchanter! With INSTRUCTIONS.

I hate nyord traps. Bridges with a fake lever linked to spikes. Swinging axe blades. Ugh.

And back out after looting the place. Secret door again. It's passed midnight, too.

Friday, 9 March 2012

Day ten!

Back to Ivarstead, after picking up some nyice seared slaughterfish for breakfast. Reheated it over the blacksmith forge. Mmm, tasty.
Well. I say breakfast. It's actually lunchtime. I overslept. >.>

Uneventful trip back. Sorta boring. Pretty scenery, though. Dinner, a rest, maybe a nyap, then graverobbing!

This place is odd. Some guy was impersonating a spirit with a potion. There's a claw door but no claw, spirit guy didn't find it. Killed him with fire, looted his elven boots. They don't fit. Bah.
Back to town to find out about the claw.
Also, traps. I hate arrow traps.

It's nighttime, though. Maybe a nyap on mage guy's bedroll. Looks comfy.

Zzz.

Day Nyine!

Up later. Walked to Riften, nyo real issue. I sorta remember the way I was dragged last time, so I followed that. No bandits or wolves or stuff. I feel kinda funny, though.

Okay! Sold the loot, bought more food. I have SO MUCH STEW nyow. And I found an alchemy store and mixed moar alchemies for stuff, and got the argonian guy a mammoth tusk from the fish seller (I don't knyow where she got that either), and sold the potions I didn't nyeed (WHY is everything so poisonous here? Stupid skyrim.) and sold things and stuff.
Apparently there's a house for sale. Maybe after I buy the one in Whiterun. I like Whiterun. It's warmish, and has a tree. Even if it's dead. Back to ivarstead, then! To go look into the barrow!
But not yet. People have been telling me I look unhealthy, so I got checked out. Turns out it was rockjoint. I have no idea where from. No wonder my knees and elbows hurt. Got a blessing to cure it, slept at the inn to let it clear up. The Bee and Barb. Run by argonians! Nyot quite khajit, but the tails are reassuring. Even if there's not enough fur and too many scales.

Also! I have an Amulet of Mara! I'm nyow an eligible bachelor in skyrim! Watch out, ladies! I'm gonna get me a nice nyord woman, maybe. Or maybe I can find a khajit girl up here... Maybe dark fur, shapely ears, a nice long tail?
Mm. Pleasant thought to sleep on, that...

Zzzzz.

Day Eight! High Hrothgar here I come!

So! I got up bright and early again.
Well. I say bright and early. I think it's still dark outside. I had a quick breakfast of rabbit, bread, cheese, and mead, and I'm letting it settle while I write.
I really like this mead stuff. It's delicious! WAY better than wine!

Yup, still dark. Bumped into a guy on the bridge, who asked me if I could give some supplies to the greybeards on the mountain. Since I was going there anyway, I agreed to. They're pretty light. Smell a bit salty, though. Is that a bear?

It was a bear. With a cave behind it! Nyow I am up two bear pelts, and some gold! And some iron ore, and a healing potion. Off up these 7,000 steps, then. Surely it's just hyperbole.

I hate wolves.

Stupid nyords and their stupid steps. This wasn't hyperbole at all!

Lots of goats up here. Nyot very tasty, though.

WOW that's a long way down. My ears keep popping. I blame this helmet. Need to make one that's better on my ears.

Getting lightheaded. Don't know why.

Stopped for a picnic. Moar mead! Yay mead!

Finally. Made it. No thanks to the local wildlife. I have ten WHITE wolf pelts, and got attacked by a DRAGON. I have decided I hate dragons. I killed it, with the assistance of a nyice lady I was chatting to when it attacked me. She'd vanished by the time I killed it. I hope she's okay. She was pretty.
It shot cold, and my magic sword wasn't much use against it. Switched to my backup (and really sharp!) steel one, which wasn't much better. Bound Sword worked very well, until it ran out. Then back to shooting fire at the thing and hacking at it with steel.
Lydia's gone missing. I hope she didn't fall off. But yay dragon soul, I guess? And dragon bones, too! And a lump of scale!
What's that nyoise?

Ow. Ow ow ow OW ow ow. Killed my first troll! It nyearly killed me, though! But Lydia saved the day and distracted it long enough for me to heal up and take a few magicka potions! Then I BURNED it!

The greybeards are kinda wierd. Also, the lightheadedness is apparently something called 'altitude sickness', according to Master Arngeir. He gave me a potion the locals use to deal with it, and told me to take deeper breaths.
I learned another word! RO to go with my FUS! FUS RO! FUS RO! FUUUUS RO!

I'm apparently nyot meant to keep using it on pots and things. Spoilsport nyords are spoilsports.

I nyow knyow how to move REALLY fast. Whirlwind sprint! WULD! I go fwoooosh!
And they sent me to go find the 'Helm of Jurgen Windcaller'. Whatever that is. Some kind of stupid nyord hat. I hate fetch quests. Stupid nyords. Can't they just keep hold of their things?
Handed the supplies over before I went back dyown. Arnegir didn't even knyow who Klimmer was! Just thought they appeared there in the chest sometimes!
Also, the greybeards are a bunch of monks. Who contemplate the sky and practice speaking dragon.
I AM a dragonborn! Really! I have dragon blood and everything! And I'm bound up with the fate of the dragons and can learn to shout really fast and suck souls from dragons and stuff!
And my Words are in Dragon language, which is an ENTIRE LANGUAGE based around screwing with reality! PAWSOME!

Speaking of paws, mine hurt. And it's cold up here. And that potion doesn't do much. Time to go. Bye bye monks. Bye bye Arnegier. Hello warmer air that doesn't make me lightheaded!

Hello dead troll. Hello dead dragon. Hello dead goats, dead wolfies, and hello flowers. My alchemy pouch is getting heavy now.

Back in Ivarstead finally. Talked to klimmer. Gonna head back to Riften to sell some of the stuff I've picked up. And Lydia's stuff is back again. Odd. Tired, paws hurt. Sleep nyaow.

Thursday, 8 March 2012

Day seven...

Woke up bright and early, for a stroll up the mountain. Took a wander around town. Did you knyow there's a barrow here, too? I'll have to loot it later.

Ugh. This is nyot good. Stupid skyrim. One of the plants around here made me sneeze, and I fus-ed by accident. At one of the guards. He fined me 40 gold and dragged me to a place called Riften to pay it off. Stupid nyords and their stupid flowers. At least there's a market here.

Quests!
Shopping!
Where did half of Lydia's inventory go?

I agreed to help the smith find some fire salts for his forge. Whatever those are. And to help the argonyian jeweller find some stuff for a wedding ring.
Us tailed types gotta represent, y'knyow? Or something to that effect. By the gods, this town stinks.
And some handsome-looking guy started trying to talk to me about my wealth when I was making some more daggers. Rude. Says he wants me to steal a ring and plant it on someone else. And that he'll pay me. I'm conflicted.

Set out, after meeting a few other wierd nyordic types. And a nyot-nyordic lady who was an adventurer as well! Retired, though. Was nyearly killed raiding dwemer ruins, and was found and taken to Riften by her nyew boyfriend. How cute.

A farmer wants me to steal his bow back from thieves in Riften.
I sold his wife my stock of potatoes and gourds, too.

Stumbled across a fort full of nyasty people. I investigated, killed a few and their dogs, but was forced to retreat under arrow fire. A bit embarrassing.
Then was attacked by hired thugs, sent by the same person who'd sent the dark brotherhood. What did I DO to these people?
Is it my old boss trying to kill me out of spite?

Found another barrow, and some places of interest. Map shows some dwemer ruins about, as well. I'll check it out later, because I FINALLY got to ivarstead. Again. And my room at the inn is still rented!

Zzzzzz.

Day six.

That was a long nyap. Guess I nyeeded it.

Back onto the road. Lydia's got nyew armour, too. Steel, which I took off mister bandit leader.

The weather is terrible. Rain, thunder. My fur's trying to stick up on end, but it's getting wet. I'm cold. Stupid skyrim.

I found another Khajit! He calls himself M'aiq the Liar. And has many wise things to say about magic.

Then I found another standing stone, with a necromancer guarding it! Stabbed him to death. One of his skeletons had a better bow than mine, too! Yoink!

Stopped for breakfast before approaching a bridge across the valley. Might have bandits.

Nyyup, bandits.

Ugh. Why was I carrying so much JUNK? Left most of it with the dead bandits, packed into a cupboard. Maybe some other adventurer can make use of it. Daggers, smelly fur armour, useless junk like that. Nyow, moar room for food.

Chased down a rabbit, and found a gold vein. I picked up a pick from the FIRST lot of bandits, so I was able to mine it. Yay. Looks to be a predator around, judging by the nyord woman I found dead nearby, so I scarpered.

I found another tomb, too! I'll come back when I have more room in my pockets.
And a fort!
And a little village called Darkwater Crossing. Miners, by the looks of it. I stopped there for lunch, and to do a little smelting.
Attacked by a saber cat. Sorry, my distant cousin, but I'm not going to die today.
That's one BIG waterfall.

I can't believe I FELL for that. Guy laying by the side of the road, saying bandits attacked and wanting an escort to his camp.
Camp was full of bandits, who attacked me. Even one of my own kind!
Nyarrgh. Such an idiot.

Ivarstead looks to be just across that lake, by the map. I could swim that easily enough...
NYO. I knyow better nyow. Cold water is COLD. No swimming.

Someone sent the dark brotherhood after me? What did I do?

Ivarsead! Finally! And an INN! Sleep!

Zzzzzzz.

Day five!

...
What in oblivion was THAT? The ground just sort of shook under me, and my head rattled... Too much mead. Too much of this Shouting.
FUS!
I like that, though.

A message? For me? From a courier? Nice.

Other foreigners. Redguards. Odd. Looking for someone? Nyot me, a woman. Conflicted.

Guards asked me to knock off the Shouting.

Report to the jarl, then nyaptime.

Paid off my bounty on the way. Only 5 gold.

The greybeards were summoning me? Gasp!
WHO?
Oh. Masters of the way of the voice on a mountain.
Why me? Uniquely gifted at shouting at people.
You dare doubt me, steward? Do I have to... Shout at you?

Thane of Whiterun? Me? And a housecarl AND a weapon? And immunity from proescution? SCOOORE!
And a house is 5000 septims. I'm partway there already, too...
Maybe some looting before I go nyap. Some small stuff nobody will miss...

Bumped into my housecarl on the way out. Hey, Lydia!

Off for some sleep at the inn. And some FOOD.

Got a blessing of Talos, as well.

Zzzzzpurrrrzzzz. Comfy bed is comfy.

More shopping!
And more practice daggers!

Off to these 'greybeards'. Hmph. Not sure they're my kind of people.
Paused on the way to Ivarstead to investigate a cave guarded by bandits.

Cave full of bandits. They had a blind guy on watch, and a bunch of them guarding a wolf in a cage. I found the lever to open the cage, and set wolfy dearest on the bandits. Then shot them all with my nyew bow, taken off them.
Lots of mushrooms in here, as well. Tasty. Ish.
Bandit leader was hiding outside, so I tried to FUS him off the cliff. Didn't work. He didn't move enough. Bah.

That was tiring. Maybe a short nap. These bedrolls look comfy.

Zzzzz.