GAH! Some guy with scary facial tattoos questioning me about the attack in the street! Dumb nyord.
What the hell is lollygagging? Argh.
Off on a walk, since I don't know how to make dwarven gear.
And time to clear the forsworn from a mine on the way, too! A village I passed has an Issue with them. And I can practice my nyew spells, too. Bought a few spellbooks off the dwarven ruin wizard guy.
Dragon! Hope it's not after me...
It wasn't. Whew.
Forsworn! Gold mine! Literally! Pack clearout to make space for it all.
Need to find a smelter to purify it.
Found one!
KHAJIIT CARAVAN! Yay! I'd heard there was one around... So good to see my own kind again!
AND SKOOMA. They had a case of skooma! And an axe of fire. I may use that, or I may disenchant it to make a firey sword. Use it for nyow, I think.
I have so missed Skooma.
Cave behind a waterfall? How romantic.
A dragon claw, copy of lost legends on a dead guy, ancient edict, puzzle door? More bits of the puzzle!
Bear, fish, snake.
I can't get any further, because I don't have the right claw to. Hrm. Back to my quest.
Cripes. It's dark out, now.
Blessing of Dibella from a random shrine. Just to cure any poisons or diseases I've picked up.
And another mudcrab. Filthy creatures.
Thalmor with a prisoner... Bastards.
Killed the three of them, took their armour, and saved the prisoner. Freedom!
A bit lost after chasing down the prisoner, though, so just heading straight for the mark on my map.
Whew! Rorikstead! Inn! Nyaptime!
Wannabe adventurer.
Gave his father some money to buy armour with.
Zzzzz.
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